2011Dec
Overview
Implementing a ray-tracing algorithm on GPU in GLSL, which is demonstrated in GPU Gems. A tricky algorithm.
Tools
C++, OpenGL, GLSL
Sample
The sphere uses a refraction algorithm and the statue uses a reflection algorithm.
Implementing a ray-tracing algorithm on GPU in GLSL, which is demonstrated in GPU Gems. A tricky algorithm.
C++, OpenGL, GLSL
The sphere uses a refraction algorithm and the statue uses a reflection algorithm.