This is a 4-week coursework in NYU Game Center. In this game, I focused on creating a score attacking game with interesting drama.
Guide the boy to collect stars in the sky. Stars give the boy energy to fly. When energy runs out, the boy will fall. As the boy collects more stars, the stars will be less and less and the sky changes.
- Left and Right: Navigate the direction
- Space: Catch stars
- Shift: Speed up
- Left Stick: Navigate the direction
- B: Catch stars
- R1: Speed up