A game where the player must take risk to explore the world and seek for his goals. It helps the player to learn about himself, to step into the danger, to endure pains, and to pursue the ultimate goal no matter how hard it is. Blind has a stunning abstract art and very interesting narrative with the game play.
It was initially a 2-week coursework and made in Game Maker. I've migrated to Love2D and keep working on it.
Game Maker, Love2D, GLSL
It is featured in the IndieCade East on NYU Booth.